There are many reasons to undo or reverse an Assembly that was previously run, so we have given you the tools to do so.

Maybe you fell short on the raw ingredients, got over-ambitious, or misentered the number of runs that you could complete. No matter how it happened, we can help reverse the process and turn those outputs back into inputs for you.


Step One: Enable the Setting

Head to your Assembly settings by clicking the gear wheel, then Templates under Assembly Settings. There you'll see an option to reverse Assemblies and set a limit on how far back a reverse can be performed. Enable that toggle as shown below:

Be sure to hit "Save"!


Step Two: Reverse Assembly

Navigate to the Assembly Runs page.

Since that setting is now enabled, you'll see an "Undo" column on the right of the screen as shown here:

Click the "undo arrow" to see a confirmation screen and make sure this is the Assembly that you want to be undone.

Keep in mind that continuing this process will undo the stock movements from the selected Assembly run. Any costs associated with the run itself will not return, only the costs associated with the template(s) in this run.

Once you're ready, hit the "Continue Run" button to complete the action.


Looking to 'undo' a partial run?

At this time, there is no way to partially undo an Assembly Run. Our recommendation is to undo the run completely, and then run it again for the correct amount.

For example, if you executed an Assembly Run for 10 pans of muffins before you actually started the mixing and baking process. Then, you ran out of time and were only able to bake 9 of the 10 pans.

In this case, we would recommend that you 1) undo the run for the 10 pans (using the steps above) and then 2) run it again for 9 pans.


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